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MACHINE.ASM
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Assembly Source File
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1993-06-26
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4KB
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248 lines
; machine.asm
;
; Copyright (C) 1980, M J Maney
;
; First created 8/28/80
; Last revised 8/29/80 15:30
;
; Tested and installed 8/29/80 16:15
;
; This file contains some assembler functions for BDS C. These functions
; are assorted little ditties for doing low-level operations such as
; filling/moving/exchanging blocks of memory.
;
maclib crl
;
; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ;
;
; movmem xchmem fillbyte fillword
; inp outp peek poke
; peekw pokew
;
; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ;
;
;
; movmem(src,des,n)
; char *src,*des;
; uint n;
;
; Move a block of memory from src to des: the block is n bytes long.
; This function allows for moves of overlapping blocks by moving in
; either ascending or descending order as required.
;
PROC MOVMEM
lhld ARG3
mov b,h
mov c,l ;n to BC
lhld ARG2
xchg ;des to DE
lhld ARG1 ;src to HL
BSR movmem4 ;test for direction to use in moving
BC movmem2
movmem1 ;want to move from bottom to top
mov a,b
ora c ;while (n > 0) {
rz
mov a,m
inx h
stax d
inx d ; *des++ = *src++;
dcx b ; n--;
BRA movmem1 ; }
;return
movmem2 ;want to move from top to bottom
dad b ; des += n;
xchg
dad b
xchg ; src += n;
movmem3 mov a,b
ora c ;while (n > 0) {
rz
dcx h
mov a,m
dcx d
stax d ; *--des = *--src;
dcx b ; n--;
BRA movmem3 ; }
;return
movmem4 ;a little internal subroutine
mov a,h
cmp d
rc
mov a,l
cmp e
ret
PEND MOVMEM
;
;
; xchmem(src,des,n)
; char *src,*des;
; uint n;
;
; Exchange the contents of two blocks of memory. NO special checks
; are done for overlapping blocks, so the result in such a case may
; be sort of strange. However, xchmem is very careful to handle a
; count of zero properly.
;
PROC XCHMEM
lhld ARG3
mov b,h
mov c,l ;n to BC
lhld ARG2
xchg ;des to DE
lhld ARG1 ;src to HL
xchmem1 mov a,b
ora c ;while (n > 0) {
rz
mov a,m
push psw ; temp=*src;
ldax d
mov m,a ; *src=*des;
pop a
stax d ; *des=temp;
inx h ; src++;
inx d ; des++;
dcx b ; n--;
BRA xchmem1 ; }
PEND XCHMEM
;
;
; fillbyte(data,des,n)
; char data,*des;
; uint n;
;
; Fill n bytes of memory, starting at des, with data. The case of
; a zero count is properly handled.
;
PROC FILLBYTE
lhld ARG3
mov b,h
mov c,l ;n to BC
lhld ARG1
xchg ;data to E
lhld ARG2 ;des to HL
fillb1 mov a,b
ora c ;while (n > 0) {
rz
mov m,e ; *des=data;
inx h ; des++;
dcx b ; n--;
BRA fillb1 ; }
PEND FILLBYTE
;
;
; fillword(data,des,n)
; int data,*des;
; uint n;
;
; Fill n words of memory, starting at des, with data. Note that 2*n
; bytes will be filled, and that the case n==0 is properly handled.
;
PROC FILLWORD
lhld ARG3
mov b,h
mov c,l ;n to BC
lhld ARG1
xchg ;data to DE
lhld ARG2 ;des to HL
fillw1: mov a,b
ora c ;while (n > 0) {
rz
mov m,e
inx h
mov m,d
inx h ; *des++ = data;
dcx b ; n--;
BRA fillw1 ; }
PEND FILLWORD
;
;
; inp(port)
; char port;
;
; Returns the value input from I/O port # port. Returned value
; is an integer with high byte set to zero.
;
PROC INP
lda ARG1
STAR inp1+1
inp1: in 0 ;second byte of op is dynamically set
mov l,a
mvi h,0
ret
PEND INP
;
;
; outp(data,port)
; char data,port;
;
; Data is output to hardware port # port.
;
PROC OUTP
lda ARG2
STAR outp1+1
lda ARG1
outp1: out 0 ;second byte of op is dynamically set
ret
PEND OUTP
;
;
; peek(adr)
; char *adr;
;
; Returns the char pointed to by adr.
;
PROC PEEK
lhld ARG1
mov l,m
mvi h,0
ret
PEND PEEK
;
;
; poke(data,adr)
; char data,*adr;
;
; Stores data into memory pointed to by adr.
;
PROC POKE
lda ARG1
lhld ARG2
mov m,a
ret
PEND POKE
;
;
; peekw(adr)
; int *adr;
;
; Returns the integer pointed to by adr.
;
PROC PEEKW
lhld ARG1
mov a,m
inx h
mov h,m
mov l,a
ret
PEND PEEKW
;
;
; pokew(data,adr)
; int data,*adr;
;
; Stores data into memory pointed to by adr.
;
PROC POKEW
lhld ARG1
xchg
lhld ARG2
mov m,e
inx h
mov m,d
ret
PEND POKEW
;
;
end